In the beginning there was the Noramir, now known as the Eldar Noramir, for they were the beginning of all things.
The Noramir were powerful beings made of light and inbetween them they perceived darkness and were bored.
Thus the Noramir chose to make more things like themselves, taking bits of themselves to play with.
With such substances the Noramir created the stars, the planets and the moons Metrequia and Xarsius.
They created fire, water, earth and air and gave to each consciousness so that they might create more.
And then the Noramir withdrew and watched with interest, for they were wise and wished to not interfere.
And so Triquirius, the fire god, gave birth to the sun, to volcanoes, and to all fires on the land.
And so Karolina, the water goddess, gave birth to oceans, rivers, lakes, clouds, and it rained upon the land.
And so Olegma, the earth god, gave birth to rocks, islands, mountains, and his anger shook the land.
And so Pasha, the air goddess, gave birth to the winds, and her storms blew across the land.
Thus the four great gods wrought their creations upon the surface of Aoerth and the moons watched curiously.
Metrequia wanted to create something too and so acted first. She breathed upon the surface of Aoerth.
From her breath sprung forth all manner of beloved creatures, including dwarves, elves, gnomes, habs and humans.
Xarsius saw this and was jealous and angry. In his wrath he bled cruel blood upon the surface of Aoerth.
Those creatures tainted with the blood of Xarsius became the first demons, dragons and monsters.
Thus began the first age of Aoerth, when great evil and great good strode across the land. A time of tumult.
During this time great demons strode across the land - their power was great and few stood before them.
Metrequia went to the four gods of the elements and begged them for their aid which they finally gave.
From their breasts they brought forth magic and spread their magic across the world of Aoerth.
The dwarves saw little use in magic, preferring to make weapons made of wood or stone.
The habs wanted nothing to do with magic or demons and hid in the deep forests of the world.
The gnomes delighted in the magic and illusions especially, becoming adept at its uses.
The humans felt the magic but only a mystical few chose to use it as a weapon against the demons.
The elves embraced the magic as their friend and took great pride in their power to control it.
Weaving great magic, the greatest magic users amongst the elves, gnomes and humans united together.
Together they wove a great spell and banished all demons from the lands of Aoerth so they were no longer a threat.
But the banishment only lasted one hundred years and the demons sought for ways to return to the world.
A hundred years passed and more, but still the demons could not return - not until Tiphinius.
Tiphinius was a Titan, born from the time of the Eldar Noramir - and he was unhappy with the ways of the world.
Titans had gained mastery over magic and were immortal, but they envied the power of the gods themselves.
Tiphinius, being ambitious, hatched a plan to summon demons back into the world and kill the god-believers.
For himself he sought to become a god and he gathered followers, drawing upon strange forces to build his power.
But Metrequia, Xarsius and the other gods were wise - they created a mystical power capable of stopping Tiphinius.
They stored this mystical power in the rocky regions of the land of Korovia, deep underground and well protected.
Korovia became a bastion of power, an impregnable fortress that Tiphinius and his demons could not defeat.
With time, Tiphinius was banished to another dimension - far removed from Korovia and the rest of Aoerth.
His demons fell in defeat, banished again for another hundred years - and this was last anyone heard of Tiphinius.
Millenia passed - the humans, habs, elves, dwarves and other races banded together into tribes.
In Korovia a new demon appeared, the demon prince Galzebub - whose power was great and fearsome to behold.
From his portals Galzebub brought forth a demon army from the Abyss, seeking to conquer Korovia.
Their primary goal was to find the mystical power source which protected Korovia and the rest of Aoerth.
This was the First Demon War - which lasted six years and cost the lives of untold numbers of mortals.
A hero arose - known as Olafslav the Giantslayer. Together with other humans, elves, dwarves and habs they won.
While Galzebub had set his sights on finding the mystical source, he set the demonlord Balganrusk in charge.
But Balgarusk was defeated in combat at the Battle of Krest, where Olafslav fought alongside other heroes.
Boris the Demonslayer, Margus the Foefeller, the gnome Tibing Fleak, and the elf mystic Qi Entrosek.
The Korovian Dragons - long removed from the power of Xarsius, but still fickle in their ways swore an oath.
They swore to protect Korovia from all demonkind, for their existence depended upon Korovia staying free.
Many died during the war. Qi Introsek, Guerrin Axethrust - and even the great hero Olafslav disappeared.
With Balganrusk's army defeated, Galzebub's forces were vanquished - and Galzebub went into hiding.
Decades later during the War of the Two Kings - King Margus and King Dramarski - Galzebub resurfaced.
Galzebub, with the aid of King Dramarski, sought to destroy all of the Korovian Dragons, thus securing Korovia.
But Galzebub was defeated by new heroes, Bogdan the Battle Behemoth, Indrasen the Assassin, and many others.
During the battle Galzebub's arm was chopped off, and the horrid thing has remained a plague upon the land.
Galzebub's great plan backfired - just by being there he set in motion events that would echo through millenia.
The great heroes laid the ground for generations to come. Time stood still at their feet.
The Age of the Eldar Noramir was over. The Age of Heroes had begun.